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bao linh • vo

Game art and doodles.

  • Demo reel
  • Games
  • Non-game work
  • 3D
  • Personal work
  • About me

    Concept artist - 3D artist
    concept art ; modeling, rigging & animation of characters and environmental assets ; 3D FX ; procedural assets (UE4)

    Side scrolling 3D Beat’em up game (Unreal 4)
    2nd year final project at ENJMIN

    2D - 3D artist
    modeling, rigging & animation of characters and environmental assets

    2-player cooperative stealth action game (Unity)
    1st year final project at ENJMIN

    Sole 2D artist
    All assets

    Puzzle & platform game (Unity)
    Ludum Dare 37 game jam

    Sole 3D artist
    Characters model, texture & animation ; participated in C# development

    Walking simulator with chickens & birds (Unity)
    1st year solo ENJMIN project

    2D artist
    Weapons, power-ups, environments

    2-player cooperative Shoot Them Up game (Unity)
    1st year ENJMIN group project

    2D artist
    Design & animation of playable characters ; menu animation ; props design

    2-player competitive platform game (Unity)
    “ENJAM” - ENJMIN local game jam